lightgun-poc / lib/cursor / TargetRect
Interface: TargetRect
Defined in: lib/cursor.ts:29
The pixel rectangle aim maps into: one monitor, the spanning virtual desktop, or the whole primary screen. x/y may be negative — on Windows a monitor left of or above the primary has a negative origin.
Properties
h
h:
number
Defined in: lib/cursor.ts:33
w
w:
number
Defined in: lib/cursor.ts:32
x
x:
number
Defined in: lib/cursor.ts:30
y
y:
number
Defined in: lib/cursor.ts:31